about
I make systems that misbehave.
My work constructs interactions that appear intuitive, only to unravel. Rooted in scenography and shaped by a background in industrial design, I treat space, interfaces, and objects as scripts: they invite trust, suggest logic, and offer a sense of control. But that control is always fragile, and its collapse is where the work begins.
At the core of my practice is a fascination with spectatorship, mediation, and the illusion of agency. I am drawn to the moment when the frame becomes visible: when a familiar system glitches, a gaze is returned, or a structure turns on its user. These ruptures reveal the hidden dynamics that shape how we see, how we are seen, and how perception is structured.
My installations and digital works often pose as something recognizable: a confessional, a vending machine, a surveillance feed. Participants enter expecting clarity or transaction. But the setup twists. What was meant to guide begins to obstruct. What felt private becomes exposed. A coin is inserted, and the system looks back. Meaning emerges not from resolution, but from disorientation.
This is not about spectacle, but about framing failure. I design for friction. I build systems that can break, and in doing so, expose the control mechanisms embedded within them. I want the viewer to feel implicated: to realize their presence is part of the apparatus, and that the act of looking is never passive, never neutral.
Ultimately, my work asks: What happens when you think you’re in control, and then you’re not?